It's awesome to see interest in game design courses at the PG level! I've been really enjoying playing some casual games lately, like Drive Mad, and it makes you appreciate the thought that goes into even the simplest mechanics. I can only imagine the depth explored in a master's program. For PG courses, I'd imagine things like advanced game mechanics, narrative design, and maybe even game AI would be really popular. What aspects of game design are you most hoping to specialize in?